Making SilverCloud mobile-first

SilverCloud is a digital mental health platform that was originally and primarily designed for desktop

By adopting a mobile-first approach with personalised features and an intuitive design, we created a seamless and accessible experience tailored to users' mental well-being

UX DESIGN

UX RESEARCH

UX DESIGN • UX RESEARCH •

The Problem
Over 70% of our users were using mobile devices to access their programs. SilverCloud was specifically designed for desktop so a larger intervention was required rather than simply updating the UI to fit smaller screens

The Goal
Improve the user experience of the SilverCloud platform for patient users

Pain Points
Non-native styles
Inconsistencies and too many patterns
Usability issues
Lack of mobile QA

THE FOCUS

1.Tools

2. Design System

3. Accessibility

4. Pattern optimisation

WHAT WE DID

1. CREATED A TOOL FRAMEWORK

What is it?

  • Checklists for designers when researching and designing tools

  • A high level description of what SilverCloud tools are

  • Repository of tool patterns and examples

What does it cover?

  • Tool data

  • Core tool Patterns such as serial entries and progressive disclosure

  • Core Tool (re)design processes

  • Tool Principles

What is the purpose?

  • To classify tool types:

    • for internal alignment

    • for scalability

  • To help with decision making on prospective tools

  • To help with the design or redesign of tools

RESULT

— A validated framework for the design of interactive tools in SilverCloud

  • Guidelines which map out best practice, key effective attributes, relevant design patterns and associated attributes of deployment​

  • A better understanding of what is most valuable to all stakeholders, allowing for strategic optimisation

  • Mapping of how the different tools fit into clinical pathways and user journeys​

  • Internal alignment on our strategy around tools

  • A process for justifying the build of a new tool

  • Identification of a sub-group who rely on clinical tools rather more than the program content


2. CONSOLIDATED OUR DESIGN SYSTEM

What is the purpose?

  • Ensures we retain our brand identity through our designs

  • Creates a cohesive and consistent user experience

  • Fosters collaboration between designers and developers

  • Faster iteration & scalability options

  • Improved accessibility to help maintain compliance with WCAG standards

  • Minimises redundant work

  • Ensuring the inclusion of new mobile patternsMinimises redundant work

RESULT

— The integration of SilverCloud’s Design System with our Figma Component Library

  • As a small design team with ownership of the Figma components alongside the developers we worked on ensuring that our two libraries were up-to-date with the relevant patterns

  • Most patterns were overhauled from predominantly desktop to mobile including usage guidelines and rules of interaction

  • We worked closely with developers to ensure that the patterns we designed would work in multiple instances across the platform which strengthened our relationship while also giving us a better understanding of how each team works and thinks


3. ACCESSIBILITY

What was our objective?

  • Update colour variables to reduce colour contrast accessibility issues

  • Ensure that users have accessible versions of the first 5 high priority UI elements:

    • Subtopic accordions

    • Dropdowns

    • Cards

    • Buttons

    • Tooltips/How-to’s

— An updated library of UI elements incorporating a new, accessible colour scheme

  • Our previous colour scheme did not pass accessibility so in tandem with creating new/improved mobile patterns we decided to completely overhaul our colour system

  • We considered different user groups (audio or visual impairments, learning or cognitive diffiulties- and designed with those in mind:

    • Design with higher colour contrasts on design elements throughout

    • Those with colour blindness, specifically red/green, may struggle to differentiate between certain icons within tools so colours were updated to minimise this risk

    • Provide audio options for modules along with transcripts for videos/animations

    • Ensure compatibility with screen reader functionality (particularly on our questionnaires)

    • Work closely with the content team to ensure plain language is used throughout the programs

RESULT


4. PATTERN OPTIMISATION

The changes

RESULT

— Industry standard patterns throughout the product

THE OUTCOME

Comparing these scores using a post-release heuristic evaluation gave us valuable insights into how well the implemented changes have addressed the previously identified issues

FINDINGS

  • 15% increase in satisfaction across regions

  • Strong evidence of substantial progress

  • Notable improvements in statistical means point to a reduction in the number and severity of usability issues

  • A more seamless user experience

USER FEEDBACK

I like the changes made to SilverCloud. It is much easier and straightforward to use

Layout is great

I think it's better to look at and clearer with darker lines and more prominent designs. It was a bit too light coloured before and faint lines.